"For game artists, ideas don't stop at "What if?" It's our job to take these fleeting thoughts and bring them to life as a character in their own world." -Kyle Stack
I originally got into game design back in 2009 when I was introduced to Roblox, a website where the users make the games. During my time on the platform I took part in the community quite heavily right up to when I left to study at Worcester Polytechnic Institute. In addition to my time on Roblox, I also organized my high school chess club in my senior year, played on the school tennis team, and worked hard to earn my Eagle (Eagle Scout). I was also a member of the National Honor Society, and am an avid gamer.
I actually started off as a Robotics Engineering major, but later switched over to Interactive Media and Game Design, where I've learned how to model, texture, rig, and animate characters and models.
In my free time, I enjoy assembling model kits, playing video games, and working on my art, both hand-drawn and digital.